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If you want a text version of your dialogue tree, go to File -> Save Text Copy and save as a .txt file. You should now be able to view it in any standard text editor. This is useful for reading over your dialogue and for when you need a copy to hand off to voice actors.
Finally, you'll want to test your game. First, go to File -> Save in TextEditor3 and save as a .xml file. Next, start the ClickToSpeak application.
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