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  1. Log in
  2. Managing
    1. Create a new wishdex called "Birthday Wishlist"
    2. Add new item from Anthropologie.com to this wishdex
    3. After adding the item, change the item description
    4. Create another wishdex "Christmas" and move this item to the 2nd wishdex
    5. Share "Christmas" with your mom
    6. After some thought, you decided to buy this item on Anthropologie.com. You still want to keep the item on your wishdex, though, but you want to mark that you've acquired it.
    7. Delete an item
  3. Exploring
    1. Browse popular wishdexes on the Popular page
    2. Check out the recent activity
  4. Friends
    1. Find Emily's wishdex, "Cool Patterns"
    2. Like one of the dresses in her Wishdex
    3. You want to buy this item for her, so claim the item and view the item on the Anthropologie.com website
    4. Copy an item that you like into your own "Birthday Wishlist" wishdex
Usability Problems Found

Assign each problem a severity rating (cosmetic, minor, major, catastrophic)

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Severity

Description of Problem

Possible Solutions

Cosmetic

 

 

Minor

 

 

Major

 

 

Catastrophic

 

 

 

 

 

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Reflection

Discuss what you learned over the course of the iterative design process. If you did it again, what would you do differently? Focus in this part not on the specific design decisions of your project (which you already discussed in the Design section), but instead on the meta-level decisions about your design process: your risk assessments, your decisions about what features to prototype and which prototype techniques to use, and how you evaluated the results of your observations.

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