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Our inexperience also led to another blunder of being overly ambitious with our prototypes. While our prototypes showed the opportunity of what we could do with the idea at hand, the prototypes that we made, especially the paper prototype, were not realistic with our abilities and the time given. During our paper prototyping, we created many superflous features that were not necessarily needed for critical operation. This then lead to an expectation of having those features on the final product of our site. Instead of focusing on developing the critical aspects of the site while computer prototyping, we put more effort into trying to prototype all of the features. This resulted in weaker features all around and many of the features that we tried to prototype were not ready for GR4 and/or GR5, which made it seem like wasted effort.  If If we could redo the project, we would have created more realistic prototypes with basic features and then enhanced the site from basic usability.

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