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Panel

Description

This is the initial screen that the use user will see. It will display a tutorial of how to use the tablet on the left and side , and a using videos and dynamic features so that it doesn't bore the user. This is picture of the main menu of the restaurant to mimic the feel of a typical menu. There is a little animation of a page flip for an experienced user to recognize that in order to open the menu, the user can swipe and "flip" open the menu. 

Within the Scenario

Joe thinks that this tablet will be easy to learn so he wants to skip over the tutorial. Everyone else decides not to listen to Joe and quickly skims the tutorial.

Usability Analysis

Learnability

If the analogy to a typical paper menu works well, it would be easy to pick up how to view the items on the menu. The user can use the tutorial on the left hand side page to learn how to use the tablet quickly.

Efficiency

The tutorial is not necessary and experienced users can skip over it by opening the menu immediately. There is also a little "open me" tab on the bottom of the menu that will help the user recognize how to open the menu.

Safety

This should not be an issue for this task. However, if the user ever wants to view the tutorial after opening the menu, then can access it by the help button on the view menu.

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Panel

Description

After opening the menu from the welcoming screen, the application will go straight into the menu part of the application. It will attempt to mimic a typical menu with all products separated by pages.

For each item, there is a description, image, compare button, and an add button. When the use clicks on the image, it enlarges.

The  The user can compare items but clicked on the compare button for multiple items and then clicking the "Compare" icon at the bottom, to open the comparing screen. The user can add items to the menu by clicking on the add button, which would prompt a popup for quantity, size, preferences, and any notes he/she would like.

The user can filter which items are displayed on the pages by using the filter tools at the top.

The bottom of the screen has the navigation buttons which will go to the other screens and the ability to ask for the waiter's help.

Within the Scenario

Joe uses the menu to quickly order his drink and orders drinks for the rest of the crew. Jane and Julie are choosing which items to compare and using the filtering tools to narrow all the items down to seafood products.

Usability Analysis

Learnability

Like the welcoming page, if the analogy to a typical paper menu works well, it would be easy to pick up how to view the items on the menu. They can always access the help menu if they are stuck at the bottom. There is cluttering of button since there are at least two for each item, and the main icons button at the bottom. There is also a filter tool at the top which might be hard to learn since the user would not be used to filtering items on a paper menu.

Efficiency

Using the paper menu makes looks for items less efficient since you have to scroll between pages. For example, it would be terrible to go from the 10th pages back to the 3rd page. However, if we implement the filter tool well, it would make this less of an issue if they can filter it down to fewer amounts of items.

Safety

If you accidentally click add to order, the menu will prompt if you are sure to order before actually putting the item into the order so it is easily reversible. If the users clicks on the wrong item description or image, they can easily close it. All pop ups will have an easy close button. If anything, the user can always ask for help form the waitress using the "Call Waiter" button at the bottom of the screen.

Comparing Foods & Drinks

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