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Design 2

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Description


This is my stretch.  This is a physical interface for our device.  It is a series of cards (as shown in the image.)  At the top of each card are holes that align with a skill/course set.  The cards stack on each other.  To find students with a specific attribute, you would then slide a pin into the slot in question and pull out cards.  The cards removed lack the attribute in question, thus the remaining pile only contains valid candidates.
To do a side-by-side comparison, the user of

the system can just physically just spread the remaining cards out next to each other On the homepage there are sections in which you input desired classes, skills, or interests that you would like your student to have.  That populates the bottom of the page where you can drag those requiremnts around to determine which are most important and which are least important.  The user then clicks the search for students button which takes them to the second screen which contains a list of students who match all of the criteria from the first page (in contrast to design one where the students just have to match any criteria from the first page).  The students are sorted first by what the user selected as the most important criteria, then by the next important criteria, and so on, so you can easily find which students may be the best.   There is then a checkbox in which you can select to email the student or not about your position.

Design 3

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Description



The home page.  The user sees a list of postings.  Ones that are theirs would be marked in a different color.  (Login system not depicted.)  Ones that are theirs also include reply information.  If it was not theirs, it would have an "Apply" link for candidates to apply.

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