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Observations

Critical Events

  • Due to lack of feedback, uesrs weren't sure when the task was complete (filling in names of groups / athletes)
  • During Task 3, all our users prior to UI change hesitated due to confusion of what to do next
  • During Task 4, User 3 forgot which group Joe Bish was originally in and was confused which buttons to push

High Level Takeaways

  • There were learnability issues with up and down arrows for collapsed and expanded tabs. Users were confused that pressing an up arrow would expand, not collapse, a group
  • On the timing page, placement of stopwatch controls were too far away from the stopwatch. This caused users to skip the instructions of how to take down times.
  • We had a safety issue with the timing page. User pushed the reset timer button in order to try and save the time for a user. Have no way of reverting this action besides taking the time again.
  • Filter searchbox in task 4 was confusing, did not know what inputs it would accept or why there was a need for one.
  • Users were confused about what to do after entering in the name of a group or athlete; Enter button vs clicking away vs other method
  • There were learnability issues with our titles for the menu bar at the bottom. Users first instinct was to press workouts when trying to take down times for a workout, when the workout button is for setting up workouts.

Additional comments that require thinking

  • How do we show multiple repetitions in a workout? IE. Joe Bish has 2 repetitions of the 1 mile swim during the workout on March 18th. Do we put 2 bullet points, 1 average data point, other solutions, in the graph?
  • What does the performance graph look like with multiple people, multiple workouts?

Things that worked

  • People liked the menu bar at the bottom of the app.
  • Once people understood the timing mechanic, people liked the concept and implementation. First time learnability is low.

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Prototype Changes

  • Changed the expand/collapse arrows from up/down to right/down. This removed confusion about what the arrow represented and is more similar to Apple standards for dropdown.
  • We moved the stopwatch buttons from bottom of the screen to the top of the screen under the timer itself. This way users associated these two quickly, and the vertical flow of the page required the user to read the text below.
  • Greyed out name buttons during the timer page until the timer is started, preventing users to arbitrarily click user names beforehand.
  • On the view performance page, instead of clicking a group and having it pop up a list of athletes, changed this to a expand/collapse section. There is a checkbox and a button "Select all" on the group header to allow selection of all athletes in the group quickly. If all athletes are manually checked, the group checkbox is also checked to indicate entire group is selected.
  • Changed filter at the top of the graph to be less obstructive.
  • Reworded some headers to be more inline with our structure (Select Group(s) to Select Athlete(s) on the view data tab

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