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Composition Setup

Excerpt
hiddentrue

Basic problem to illustrate graphical representation of position and velocity.

Image Added

Consider the coordinate system shown above. At x = -1 block is a cafeteria, at x=0 blocks is a dorm, the physics building is at x = + 2 blocks and the library is at x = +3 blocks. The positive x direction points east. Shown below is a graph of a trip made by a physics student.

Image Added

Deck of Cards
idbigdeck
Card
labelPart A

Part A

Describe the student's trip in words that would be understandable to someone who is not taking physics. Give the person information about where the student goes and how fast the student moves to get there (no numbers are needed, but give comparisons like "faster" or "slower").

Solution

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idsys
System:
Cloak
idsys

The student will be treated as a point particle.

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idint
Interactions:
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idint

No net interaction, since we are assuming the velocity is constant.

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idmod
Model:
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idmod

One-Dimensional Motion with Constant Velocity.

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idapp
Approach:

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idapp

The One-Dimensional Motion with Constant Velocity page tells us that a constant velocity is indicated by a constant slope on a graph of linear position versus time. The graph we are given in the problem introduction does not have a constant slope everywhere, but it can be split into segments, each of which does have a constant slope. These segments are each denoted by different colors in the graph below:

Without actually doing the math to find the slopes of each segment, we can compare them. First, it is clear that the slopes of the red section and the brown section (the 2nd and 4th segments) are both zero (the lines are horizontal). Thus, the speed of the student is zero in those segments. Another way to see the same thing is to note that from t = 2 min until t = 4 min, the students position is x = + 3 blocks, meaning the student is spending those two minutes in the library (not moving). Similarly, from t = 8 min until t = 16 min, the student is in the cafeteria.

Comparing the slopes of the other sections (blue, green and purple; or 1st, 3rd and 5th) we see that the purple (5th) section has the slope with the smallest magnitude and the green (3rd) section has the steepest slope. Thus, we expect that the student's speed (when actually moving) is slowest in the purple (5th) section, and greatest in the green (3rd) section.

With this information in hand, we can summarize the graph:

The student begins the trip in the physics building. The student leaves the physics building and walks east at a moderate pace until reaching the library. The student remains at the library for two minutes, and then hurries west to the cafeteria. The student remains in the cafeteria for 8 minutes, and then walks at a leisurely pace to the dorm, where the trip ends.

Card
labelPart B

Part B

Plot the student's velocity as a function of time for the trip.

Solution

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idappb
Approach:

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idappb
Wiki Markup
{composition-setup}{composition-setup} {table:border=1|frame=void|rules=cols|cellpadding=8|cellspacing=0} {tr:valign=top} {td:width=350|bgcolor=#F2F2F2} {live-template:Left Column} {td} {td} {excerpt:hidden=true}Basic problem to illustrate graphical representation of position and velocity.{excerpt} !coordinate system^Lesson1 variant 2.png! Consider the coordinate system shown above. At _x_ = \-1 block is a cafeteria, at _x_=0 blocks is a dorm, the physics building is at _x_ = + 2 blocks and the library is at _x_ = \+3 blocks. The positive _x_ direction points east. Shown below is a graph of a trip made by a physics student. !fulltrip.gif! {deck:id=bigdeck} {card:label=Part A} h3. Part A Describe the student's trip in words that would be understandable to someone who is not taking physics. Give the person information about where the student goes and how fast the student moves to get there (no numbers are needed, but give comparisons like "faster" or "slower"). h4. Solution {toggle-cloak:id=sys} *System:* {cloak:id=sys}The student will be treated as a point particle.{cloak} {toggle-cloak:id=int} *Interactions:* {cloak:id=int}No net interaction, since we are assuming the velocity is constant.{cloak} {toggle-cloak:id=mod} *Model:* {cloak:id=mod}[One-Dimensional Motion with Constant Velocity|1-D Motion (Constant Velocity)]. {cloak} {toggle-cloak:id=app} *Approach:* {cloak:id=app} The [One-Dimensional Motion with Constant Velocity|1-D Motion (Constant Velocity)] page tells us that a constant velocity is indicated by a constant slope on a graph of linear position versus time. The graph we are given in the problem introduction does not have a constant slope everywhere, but it _can_ be split into segments, each of which _does_ have a constant slope. These segments are each denoted by different colors in the graph below: !splittrip.gif! Without actually doing the math to find the slopes of each segment, we can compare them. First, it is clear that the slopes of the red section and the brown section (the 2nd and 4th segments) are both zero (the lines are horizontal). Thus, the speed of the student is zero in those segments. Another way to see the same thing is to note that from _t_ = 2 min until _t_ = 4 min, the students position is _x_ = + 3 blocks, meaning the student is spending those two minutes in the library (not moving). Similarly, from _t_ = 8 min until _t_ = 16 min, the student is in the cafeteria. Comparing the slopes of the other sections (blue, green and purple; or 1st, 3rd and 5th) we see that the purple (5th) section has the slope with the smallest _magnitude_ and the green (3rd) section has the steepest slope. Thus, we expect that the student's speed (when actually moving) is slowest in the purple (5th) section, and greatest in the green (3rd) section. With this information in hand, we can summarize the graph: The student begins the trip in the physics building. The student leaves the physics building and walks east at a moderate pace until reaching the library. The student remains at the library for two minutes, and then hurries west to the cafeteria. The student remains in the cafeteria for 8 minutes, and then walks at a leisurely pace to the dorm, where the trip ends. {cloak} {card} {card:label=Part B} h3. Part B Plot the student's velocity as a function of time for the trip. h4. Solution {toggle-cloak:id=appb} *Approach:* {cloak:id=appb} Using the same system and model as in Part A, we again divide the trip into the five segments shown in the graph from Part A. The velocity can be found for each linear segment by calculating the slope. For instance, in the first two minutes the student walks from x = 2 blocks to x = 3 blocks, so for that section of the trip the velocity is: {latex}\begin{large}\[\frac{dx}{dt} = \frac{3\:{\rm blocks} - 2\:{\rm blocks}}{2\:{\rm min}} = 0.5\:{\rm blocks/min}\]\end{large}{latex} \\ The final plot is (where we have color coded the segments as in Part A): !vel.gif! {cloak} {card} {deck} {td} {tr} {table} {live-template:RELATE license}