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Producer

The Producer makes sure that everything gets done, and that the Guild's resources (people, money, and materials) are used prudently to produce the best possible result. While most of the details are delegated to the production staff, several specifics are typically handled directly by the producer:

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Technical Director

The Technical Director has overall responsibility for the technical aspects of the production:

  • Ensures that identified technical requirements don't `fall through the cracks' between different departments (sets, lights, props, costumes, sound). As needed, designs and constructs `special effects' that are not the direct responsibility of other departments.
  • Submits the set plan to CAC for safety review and shepherds its acceptance.
  • For productions in La Sala de Puerto Rico, develops the audience seating chart.
  • Coordinates the staffing of crews, including the incorporation of cast members.
  • Once it is available, manages use of the performance space outside rehearsals. Schedules and runs `move' (of the sets to the space), `put in' (installation of lights and sets), and `strike' (evacuation of the space).
  • Arranges a venue for the crew party and chairs its proceedings.

The TD often functions as a second (or in place of the) Master Carpenter to facilitate set construction through the rehearsal period.

Set Designer

  • requirements of script, director, music director, choreographer
  • location of orchestra/accompaniment
  • floor plan; use of space
  • set changes -- moving pieces
  • furniture
  • special effects
  • construction drawings