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  • Consistency with standard smartphone widgets promotes fast learning
    • Only contains standard smartphone widgets, which is consistent to other smartphone apps, making this design for intuitive and straightforward.
  • People can teach each other
    • Since only one person uses the app at a time, other group members can help each other learn the interface faster.
  • All criteria presented on one screen Less need for trial and error testing
    • It's obvious that there are different criteria to bid on. Therefore, people know immediately that they have to distribute their point assignments. There is less need for trial and error. 

Cons

  • Weighted probability scheme no evident, purpose of point assignment unclear
    • It's not obvious that selection is based on weighted probability distribution. Therefore, people may not understand how to why to assign points to their desired criteria choice. 

Efficiency

Pros

  • Can bet on all three criteria at once
    • The
    bidding processes
    • betting stage on different criteria are all on one
    single
    • screen, instead of 3 separate screens as in "Spin the Wheel" and "Auction Sale".
  • Spinning widget faster than coin drag
    • The spinner used for selecting location, price, type and points is faster to manipulate than putting coins on the wheel or waiting for others' auction decision.

Cons

  • Mental math for point assignment takes time
    • Users have to take time to figure out the allocation of points to make sure that they sum up to 100.

Safety

Cons

  • Betting stage cannot be undone
    • There is only one screen for different criteria (as opposed to going back and forth between screens in "Spin the Wheel")
    , which makes it more likely to screw up everything because the user
    • . Therefore, if errors are made on one screen due to learnability problems, all criteria are affected. Users can't change choices after pressing "Done".