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The object or the group of objects whose motion is being described using a model. Aand the environment influences the system only through interactions that generate forces.  More generally, the part of the universe upon which attention is concentrated, thereby creating an internal and external region - the later called the environment.  Systems are abstractions of reality that have structure, variables to describe their state, and structural and functional relationships among their constituents. 

System and Environment

Definitions

System versus Environment

In each physics problem, some object or objects will have their motion described by a chosen model. That object or objects then form the system that the model applies to. There will usually be other objects that influence the motion of the system, but whose motion is not modeled. Those other objects constitute the environment. The environment will influence the system only through interactions that generate forces, work or torques on the system.

Examples

Block on Inclined Plane

In a typical inclined plane problem where a box slides down the plane, the box would be the logical system to consider. The plane and the earth will be the environment. The environment affects the system through interactions. In this example, the earth affects the system through the force of gravity, and the plane affects the system through forces like the normal force and (possibly) friction.

Atwood's Machine

In a typical Atwood's Machine problem where two boxes are held together by a rope that passes over a massless pulley, the boxes will generally be treated as two separate systems. The relevant model (Point Particle Dynamics) is most easily applied to the two boxes separately. For each box, the relevant pieces of the environment are the rope (tension) and the earth (gravity). If the pulley is massive, it may be treated as a third system with the tension from the ropes as an interaction (in this case represented as torques).

System Specification

In solving a mechanics problem, the system is specified by stating which objects will constitute the system, whether those objects will be treated as point particles, rigid bodies, or massless objects that serve only as constraints. Note that the environment is not part of the system. The environment is described through its interactions.

System Specification

In solving a mechanics problem, the system is specified by stating which objects will constitute the system and how those objects will be idealized. In introductory mechanics, objects can always be idealized to meet the criteria for inclusion in one of the following four categories:

Note

Some problems solved using angular momentum may involve a person or object changing shape to alter their/its moment of inertia. In this case, the person or object will often be idealized twice, as two different rigid bodies (the "before configuration" and the "after configuration"). This is permissible because a conservation process does not require detailed information about the intermediate stages where the person or object is actually changing shape.

Info

If the intermediate stages of a shape-changing process are of interest, a common practice is to idealize the relevant person or object as a collection of point particles and rigid bodies. A person's arm, for example, might be idealized as two thin cylinders attached together (one for the upper arm, one for the forearm)

Note

Some problems (like the Atwood's Machine described above) may require more than one system to be considered.