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- The buttons are by default not toggles. Every button press is instantly added as a new move on the move display.
- Therefore no "Add" button is needed, trading increased efficiency at the expense of safety.
- To offset the loss safety, each move is easily deleted or rearranged through clear icons on the moves. A final "Finish" button still must be pressed to confirm the input.
- Pushing the "Multi-button" button now activates a toggle mode. In Multi-button mode, every button becomes a toggle for a multi-button move. The move is completed by pressing the multi-button button again.
- Joystick input is now performed as if the mouse were a thumb on a real joystick. The red hand-icon indicates a dragging affordance; the user moves the icon close to the directions on the outside circle. These directions light up as soon as they are activated.
- Instead of hiding information behind tabs, keyboard input, graphical input, text output, and graphical output are all shown at once.
Second iteration prototype observations:
Feedback from studio:
- The ability to make move deletions was not completely clear
- The multi-button, done button sequence was was not completely clear
- Concerns about whether the ability to edit previous moves was clear enough
- Suggestion that the multi-button toggle state be replaced with a keyboard button, like holding down shift
- Suggestion to implement merging moves by dragging one move over another