You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 2 Next »

Goals (6 months) - Brainstorm on Sept. 8

* = a vote by a UX team member for an important goal

Virtual Sites - discussed and voted
      - Get more of our content into a CMS (content management system)
*     - Gather more Wordpress expertise
*** - Create more intuitive connections between our varied collections and services
*     - Experiment with mashups of our services/collections
     - Support goals of greater MIT in celebrating 150th anniversary
     - While working on "newer & better" be sure to continually evaluate what we are doing and why we are doing it, and impact it will have.
***  - Search tools: make it easier for our users to understand which are best to use when.
     - Continue to experiment, even when you're working on big projects.

Marketing -  discussed and voted
    - use a variety of methods to get the word out appropriately
    - develop awareness and understanding of services:
    - with MIT users (students/faculty)
    - MIT staff (admin, other services, IS&T)
    - MIT Libs
* * *  - Make marketing easier for staff (and therefore more effective for users)
*       - Assess appropriate method of communication for different user groups
*       - Identify new and already used communication channels to reach our audiences (may vary, depending on audience)
      - With marketing team, develop workflow/process that will allow staff to communication effectively & appropriately to get the help/assistance they need to market/promote anything.
- Integrate w/community to see marketing effects from their perspective

Space - not yet discussed
- build working inventory of spaces, needs, possible improvements, and brief history of past renovations
- begin thinking/building relationships with other MIT depts. for possible collaborarion/idea creation/planning for future.
- student space design competition for ideas and money to implement in experimental space
- work to blend virtual & physical worlds
- provide variety/versatility of space types for different needs
- make users confident/self-sufficient, for easy tasks at least
- identify basic needs of each space (for improvement)
- think about spaces more holistically as well as the interplay between our spaces and adjoining spaces

UX Assessment - not yet discussed
- indentify user needs in virtual spaces
- demo to staff how to effectively use qualitative data
- use our web stats to learn more about how our tools/sites are currently used
- assess our physical spaces for good usability
- assess virtual spaces for good usability, including mobile

  • No labels