You are viewing an old version of this page. View the current version.

Compare with Current View Page History

« Previous Version 5 Next »

GR3: Paper Prototyping

Prototype Photos

Digital photos of the pieces of your prototype. Show the prototype in interesting states; don't just show a blank window. Although you will iterate your paper prototype during this assignment, the photos only need to show one iteration.

Briefing

The briefing you gave to users that describes orally the purpose of the application and background information about the domain. 
This briefing should be at most a page of information about the purpose of your application and any background information about the domain that may be needed by your test users (who may be classmates) to understand it. These are your notes for the briefing, so make them short, simple and clear, not dense wordy paragraphs. This is not a manual or quick-reference card. It should not describe how to use the interface.

Scenario Tasks

 The tasks you gave to users, as you wrote them on the cards. Your scenario should have involved at least three tasks.  You should write these tasks down to give to your users.  Just write the concrete goal(s) of the task (e.g. "buy milk, tomatoes, and bread"). Don't write the specific steps to follow, since that's for your users to figure out. The tasks should be brief, roughly 5 minutes to run.

Host User Class

Host Task 1

(Feedback request stage) Upload the digital visual work ("Countryside Landscape") you want to get feedback on. Specify that this is an updated version of an existing art piece you've already requested feedback on previously.

Host Task 2

(Feedback request stage) Customize the type(s) of critique you are looking for. At this point you are interested only in feedback about "Content", "Technique", and of "Emotional" nature. 

Host Task 3

(Feedback request stage) Select the individuals and groups you would like to get feedback from: your peers Amy and Kyle, and your mentor Rob. You don't want feedback from your peers to be visible by the mentor(s). 

Host Task 4

(Feedback view stage) Find out what the general comments are (coming only from your peers)

Host Task 5

(Feedback view stage) Find out what the comments on the left side (coming from all reviewers)

Host Task 6

sasas

Commenter User Class

Commenter Task 1

sasasa

Commenter Task 2

sa

Commenter Task 3

sasa

Commenter Task 4

sasas

Commenter Task 5

sasa

Observations

Usability problems you discovered from the testing. Describe critical incidents encountered by the users, but don't record users' names. Record these as a series of high-level takeaways, focusing on the usability problems you saw, rather than what each participant did. For instance, you might describe how you had some learnability issues with your prototype, as evidenced by users B and C clicking all of the menus to try to find option X.

Prototype iteration

You did two rounds of paper prototyping. Describe how your prototype changed between those two rounds.

  • No labels