h2. Description and Assumptions {table:align=right|cellspacing=0|cellpadding=1|border=1|frame=box|width=40%}{tr}{td:align=center|bgcolor=#F2F2F2}*[Model Hierarchy]*{td}{tr}{tr}{td}{pagetree:root=Model Hierarchy|reverse=true}{td}{tr}{tr}{td:align=center}{search-box}{td}{tr}{table} {excerpt:hidden=true}*System:* Any system can be treated as a [point particle] located at the [center of mass]. --- *Interactions:* Any.{excerpt} This model is applicable to a [point particle] (or to a system of objects treated as a point particle located at the system's [center of mass]) when the [external forces|external force] are known or needed. It is a subclass of the model [Momentum and External Force] defined by the constraint _dm/dt_ = 0. h2. Problem Cues This model is typically applied to find the acceleration in cases where the forces will remain constant, such as an object moving along a flat surface like a ramp or a wall. It is also useful in combination with other models, such as when finding the normal force exerted on a passenger in a roller coaster at the top of a loop-the-loop (in which case, it would be combined with [Mechanical Energy and Non-Conservative Work]). ---- ||Page Contents|| |{toc:style=none|indent=10px}| ---- h2. Prerequisite Knowledge h4. Prior Models * [One-Dimensional Motion with Constant Acceleration|1-D Motion (Constant Acceleration)]. h4. Vocabulary * [Newton's First Law] * [Newton's Second Law] * [Newton's Third Law] * [mass] * [acceleration] * [force] ---- h2. System h4. Constituents A single [point particle|point particle], or a system of constant mass that is treated as a point particle located at the system's center of mass. h4. State Variables Mass (_m_) (must be constant in this model). ---- h2. Interactions h4. Relevant Types [External forces|external force] must be understood sufficiently to draw a [free body diagram] for the system. [Internal forces|internal force] will always cancel from the equations of Newton's 2nd Law for the system and can be neglected. h4. Interaction Variables External forces (_F_^ext^), acceleration (_a_). ---- h2. Model h4. Law of Change {latex}\begin{large} \[ \sum \vec{F}^{\rm ext} = m\vec{a} \] \end{large} {latex} {note}As with all vector equations, this Law of Interaction should really be understood as three simultaneous equations:\\ {latex}\begin{large}\[ \sum F^{\rm ext}_{x} = ma_{x}\] \[ \sum F^{\rm ext}_{y} = ma_{y}\] \[\sum F^{\rm ext}_{z} = ma_{z}\]\end{large}{latex}{note} ---- h2. Diagrammatical Representations * [Free body diagram|free body diagram]. ---- h2. Relevant Examples {contentbylabel:dynamics,example_problem|showSpace=false|showLabels=false|maxResults=50|operator=AND} ---- {search-box} \\ \\ | !copyright and waiver^copyrightnotice.png! | RELATE wiki by David E. Pritchard is licensed under a [Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License|http://creativecommons.org/licenses/by-nc-sa/3.0/us/]. | \\ |