Time-to-Adoption: Four to Five Years

Well underway in disciplines like medicine, engineering, the sciences, and archaeology, augmented reality and enhanced visualization techniques offer dramatic new ways for humans to use visual comprehension skills to explore complex phenomena, situations and relationships. By combining richer, three-dimensional imagery with contextual information, augmented reality allows viewers to assimilate different types of information about a single topic at the same time. Augmented reality is also being combined with games to enhance the learning experience of the games; this combination will likely broaden the application of this technology to fields such as the humanities where it has not yet made significant inroads.

Enhanced visualization facilitates the transfer of knowledge from one person to another by incorporating various means of representing, understanding, and experiencing that knowledge. Complementary forms of representation, including contextual information, animations, drawings, sounds, and other forms that contain more than just factual information, are used to convey a broader sense of the concept.

Relevance for Teaching, Learning & Creative Expression

Examples

For Further Reading

Trend: Augmented Reality Check
(Eva Kaplan-Leiserson, Learning Circuits, December 2004.) This article summarizes different types of augmented reality and examines their applications in education. Includes links to other useful articles. http://www.learningcircuits.org/2004/dec2004/0412_trends.htm

Augmented Reality Brings Maps to Life
(Will Knight, New Scientist, 19 July 2005.) Paper maps can be brought to life using hardware that adds up-to-the-minute information, photography and even video footage. http://www.newscientist.com/article.ns?id=dn7695