Introduction

In this phase of the project, we built the paper prototype of the interface for Beaver Buzz. We decided to use the second design as our main layout due to its innovative layout and simplicity. It would also be the ideal layout for porting to a mobile device. We integrated some of the ideas from our the other two designs as well, such as the "what's hot" label from the first design and the simple login/register from the third design.

Paper Prototypes

Here are some pictures of the paper prototype process done in class:

Creating the UI

Placing Posts in UI

Finished Paper Prototype

User Testing Prototype





Here are some of the different parts of the prototype in more detail:

Creating an Account

"User Corner": No Logged User

"User Corner": Logged User

Create Discussion

Create Article

Create Event

Add Tags To Post

Post View Page









User Briefing

"Beaver Buzz is a new website for MIT students to share articles, discuss topics, and create events. It is similar to other article-sharing websites such as Digg.com and Reddit.com, but will support topics more in line with MIT students' interests. Each student with a valid MIT address will be able to make an account. They will then be able to browse topics, each of which may have three types of submissions: articles, which link to an article on the web; discussions, which functions simply as a forum; and events, which have a time, date, and event description. Note that articles and events also have a "discussion" section so people can comment on them. It is also possible for a user to post an article, event, or discussion."

Tasks

1) Create an account.

2) Click on the article called "Sports Illustrated Swimsuit Issue Released."

3) Create a new event called "Ice Cream" in the "Study Breaks" category.

4) Make the "Study Breaks" category viewable.

5) Go to "My Posts."

6) Click the "comments" section of the "Ice Cream" event.

7) Add a comment to the "Ice Cream" event.

First Prototype Observations

Overall, the users were able to complete the tasks with little problems. The following were our observations for the first prototype:

Second Prototype

Changes

We didn't want to drastically alter our design since the users did not have too much trouble completing the tasks. In particular, the simplicity made most tasks very simple to complete. However, some of the above observations made it clear that some changes needed to be made. In particular, we made the following adjustments:

Observations

While things went much better this time, we still encountered some problems, both new ones and ones that were intrinsic in the initial design that we missed. These were the following

Conclusions

We've decided to stick to our initial design. While there were a few problems, we believe that they can be rectified with better information scent and visibility. We appreciate the simplicity of the design, and the fact that it could be easily displayed on a mobile screen. We will need to fix some of the design issues we encountered. Most notably, we need to make the interface somewhat more learn-able and make the items on the screen more visible. We believe that most of these problems can be fixed in the actual implementation by the use of color and widgets.