Scenario:

Local Linda's high school friend Tourist Tom has decided to make the long trek to visit Linda at college. Linda wants to show Tom around the city, but hasn’t done many of the “touristy” things herself. She wants to check out some of the local museums, parks, shopping, restaurants, and nightlife. Linda uses Torch to find a good walking tour that hits many of the locations she's interested in, and Linda and Tom follow it over the course of the day. At the end of a full day, Linda decides that there were a few landmarks that would have been better-suited for the tour, so she uses Torch to modify the tour and save a new version of it. Now Linda has a fun list of activities to do any time that her friends come to visit.

Our Three Tasks: Find, Follow, & Form

1. Ways to find a tour

2. Ways to follow a tour

3. Ways to form a tour

Storyboards

Storyboard #1

The top left screen is the starting screen. All landmark markers start out grayed out, and selecting them makes them bright. Long pressing displays a picture and some info about that landmark. There are two buttons on the bottom of the screen. View tours takes you to a list of tours filtered to only include tours that contain the landmarks you selected (top right screen). Selecting a tour from this list brings you to a screen with more detail about the tour, including all of the stops, an estimated time for it to take depending on your method of transportation, etc. (not shown). On this other screen there will be a "Start Tour" button, which will take you to the bottom right screen. This screen is very similar to the iPhone directions app. It gives words on the top and a map with your path laid out for you. There are arrows to step back or forward in the directions. You can select a method of transportation as well. Back on the starting screen, the other button "Create new tour," takes you to the bottom left screen. This is a map view with a search widget to find locations you may want to add. You drag between landmarks to create your tour, or long press on the map to drop a pin and make a new landmark. On the bottom there is a button to create the tour and give it a name.

Analysis:

Storyboard #2 

Analysis:

Storyboard #3 

Storyboard #4

Screen #1 - When making a tour, the users start at the following screen where they can pick parameters such as where they are starting from, how long they wish the tour to last, how they are travelling, and what they would like to see (all parameters that limit/dictate how users pick tours). On this screen, after they have picked parameters, they can proceed to either follow the generated tour (screen #2) or continue to add to their tour and clearly visualize the tour in a map view (screen #3).
Screen #2 - Here Torch makes it easy to follow tours with a small map showing the closest landmarks as well as a list/guide of the landmarks they will be travelling to in a scrollable list. This list has a picture of the stop, the stop's name, a small stop description, and an estimate for how much time users on average spend at that specific stop. Users can return to the previous menu by pressing the tab button labelled "Torch" at the top. In addition, at the header at the top, it shows how many stops makes up the tour being show and how long the whole tour will take. It will also let you easily switch between the transportation modes: walking, public transportation, and personal car (inspired by map views found on most phones).
Screen #3 - In map view, the users can see all the landmarks close to the location they chose and they can add or remove landmarks/spots from the menu on the side. They can simply click on a landmark to add it to the list or they can drag and drop it to remove or add to the list on the side. At the top it will show how many stops they have selected and the estimated time to see all of them. The user will have to long-press a landmark on the map to see a description of that spot. To add a landmark to the map, the user must long-press an area of the map that doesn't already have a landmark. Once the user has made their tour, they can click the follow tour button and will be taken to screen #2. In this screen, the user can still return to screen #1 by pressing the Torch tab in the top left corner.

Analysis:

Learnability

Efficiency 

Safety