Paper Prototype

Anthony Chen, Andrew Cooper, William Stueck

Prototype photos

Initial display of restaurants,
displaying four different options
in the surrounding area. Basic
restaurant information is 
provided such as name, rating,
location, and an idea of the type of
restaurant. 

Additional display of the
restaurants, after a couple choices
have been eliminated through the
swipe away method. Each restaurant
represents their "card" which is 
dealt out. 

Display of two restaurants side by
side, where addition restaurant
information is presented and
displayed. Users can compare menu
items, but at this level the item
descriptions do not exists. 

Restaurant display page, where
a user can find contact information,
full menu descriptions, and directions
from your current location. 

Briefing

The purpose of this application is to help users find restaurants on the fly. The application is designed with the following user in mind:

A user of this application should be able to accomplish the following:

This application is designed as a mobile application, and you can consider yourself to be searching for restaurants on an iPhone or similar mobile device. Keep in mind that the device is a touchscreen and that these devices typically do not have hard keyboards.

Scenario Tasks

Our scenarios researched decision making at two different levels of comparison. Scenario 1 analyzed the user's behavior when four options were narrowed down to two, at which point a decision was made. In our second case, we tried to observe the case where a user was able to make a decision from the initial four choices, assuming the information provided at that level was able to inform the user. During testing, we alternated the order for each scenario so that each scenario would observe a user learning our application for the first time. 

Scenario 1

  1. Analyze the restaurants presented
  2. Discover that you are deciding between Chik-fil-a and steve’s
  3. Compare multiple menu items from both restaurants
  4. Eventually discover that you want to go to Steve’s
  5. Discover how to navigate to the restaurant

Scenario 2

  1. Analyze the restaurants presented
  2. Eventually discover that you want to go to Steve’s
  3. Discover how to navigate to the restaurant

Observations

Prototype iteration