GR3

Prototype Photos

We used index cards to represent the Android phone and long strips of paper for our scrollable areas on screen. We also used transparencies and dry erase markers for the editable parts of the UI.

Refer to GR2 for an explanation of what each screen is for. Refer to the end of this document for a summary of design choices from GR2 incorporated into this prototype.

Timeline

Two elements of the UI: a chronological list of journal entries, with the "new entry" button always positioned as the most recent entry, and a map that automatically re-sizesĀ and moves to include all posts currently visible in the entry list. A prominent arrow is loosely fit to the entry points on the map to indicate a rough direction of travel. The arrow is animated as the user scrolls the entry list.

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Briefing

This paper prototype represents a design for our mobile application, The Travel Book. The Travel Book can be used to maintain a timeline, or a timed journal, of all your traveling experiences. Every journal entry can contain textual descriptions, photos, or contact information.

A few things a user should know before testing:

Scenario Tasks

Task 1 - View a previous entry on your timeline.
Task 2 - You are traveling in Siberia. You see a beautiful view of some snow-capped mountains. Create a new entry that includes 1) a small textual description, and 2) a photo (that you will be taking).
Task 3 - You realize that your photo is blurry. Edit the post to replace the photo with a new one.
Task 4 - Share your entry online.

Observations

Version 1

Timeline:

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Version 2

Timeline:

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Prototype Iteration

Our first prototype was the Timeline screen of the second design mixed with the View/Edit screen of the first design. After the first round of testing, we made a few big changes to improve the visibility of some features and to improve the learnability of our UI:

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After testing with the second prototype, we decided to make a few more changes to our UI:

Timeline:

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