Final Design of Interface with screenshot
Key design decisions and alternatives considered (as motivated by paper prototyping, heuristic evaluation, and user testing)
Internals and important design decisions.
Implementation problems that may have affected the usability of the interface
Users were found through contacts: architect, art student, art professor, and they are representatives of our target populations.
User briefing and tasks
We decided not to do a demo.
Learning through iterative design process.
risk assessment, decisions about what features to prototype, and which prototype techniques to use, and how to evaluate the results of observations