Pictured here is the University of Manitoba Center for Earth Observation Science's air/ice boat "Skippy" (photo courtesy CEOS).  Skippy has a large fan at the back to allow it to accelerate as it slides across icy surfaces.  Suppose you are piloting a similar craft on very slippery ice which will not slow the boat at all if it is coasting.  Suppose also that the fan on your boat can be reversed instantanously, switching its direction of thrust from forward to backward.  Assume the action of the fan (when it is on) always produces an acceleration with the same constant magnitude.  Air resistance is negligible.

This simple model of the air/ice boat is not realistic. We have chosen it to illustrate the properties of motion with constant acceleration. As you work through this example, decide which aspects are contradicted by your own experience. How would you develop a more realistic model of the boat's behavior?


For the questions in this example, use the following coordinate system (illustrated above).  You have a Base Camp at position x=0.  Your assignment is to make observations of ice thickness and atmospheric conditions at two stations.  Station One is 1 mile east of Base Camp, and Station Two is 2 miles west of Base Camp.  Take east to be the positive x-direction. 

    Problem 1

      Part A

      Suppose you have left Base Camp and are halfway to Station One.  You have been accelerating to the east the entire trip, but you now realize you have forgotten your gloves.  You immediately flip the fan control switch to backward, reversing the direction of the thrust.  Describe in words what will happen to your position and your velocity from the instant you reversed the fan. 

      Solution

      System:

      The boat and its contents will be treated as a point particle.

      Interactions:

      An external force from the action of the fan (actually from the air that the fan is pushing).

      Model:

      One-Dimensional Motion with Constant Acceleration

      Approach:

      Part B

      Sketch rough graphs of your velocity and position as a function of time from the instant the fan was reversed.

      Solution

      System, Interactions and Model: As in Part A.

      Approach:

      Part C

        Given that the boat was halfway to Station One before you reversed it, that it started from rest at Base Camp, and that the fan was accelerating the boat forward until the instant you reversed it, where will the boat be when it (instantaneously) comes to rest after you have reversed the fan? 

      System and Interactions: As in Part A.

      Model:

      To correctly answer this part, you will have to model the boat's motion starting from Base Camp. The model is still One-Dimensional Motion With Constant Acceleration, but it has to be applied twice. First, there is the eastward acceleration from the time that you leave Base Camp until you reverse the fan. Then, there is the westward acceleration model of Part A.

      This technique of breaking up a complicated motion into more-easily-modeled pieces is both frequently used and extremely powerful.

      Approach:

      Part D

      Suppose that once you have reversed the fan, you keep the fan reversed and on.  Will you arrive safely back at Base Camp?

      Solution

      System, Interactions and Model: As in the previous parts.

      Approach:

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      Problem 2

      Suppose you are making your daily rounds.  This involves: 

      1. starting from rest at the Base Camp
      2. traveling to Station Two
      3. remaining at Station Two for the same amount of time it took to get there
      4. turning the boat around and traveling to Station One (without stopping at Base Camp)
      5. remaining at Station One for the same amount of time you were at Station Two
      6. turning the boat around and returning to Base Camp and stopping there

        Part A

        Sketch graphs of your position and velocity as a function of time for your entire daily rounds.  Assume that whenever you travel, you accelerate toward the destination for exactly half the trip and then decelerate for the other half.

        System, Interactions and Model: As in the previous problem.

        Answer:

        Part B

        Divide your graphs into segments and label each segment with the position of the fan switch (forward, backward or off) during that segment. Remember that in your daily rounds, you always turn the boat before setting off from Base Camp or the Stations to point in the direction you are moving.

        Solution

        System, Interactions and Model: As in the previous problem.

        Approach:

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        Problem 3 - Challenge

        In Problem 2 we assumed that the best way to travel is to speed up for half the trip and then slow down for the second half.  This gives your craft the greatest controllable speed (assuming you don't want to hit something at your destination to stop), but it also requires you to decelerate much earlier than if you just turned off the fan and coasted for a while at some intermediate speed.  Assuming you want to minimize the time to your destination, what is the best way to use the fan?

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