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2006 Advisory Board initial responses:
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What technologies that have a solid user base in consumer, entertainment, or other industries should colleges and universities be actively looking for ways to apply?*
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2005 Advisory Board initial responses:
-- – Just-in-Time Embedded Learning
-- – Instant Messaging
-- – Repositories/Online stores of digital content for sharing or licensing
2006 Advisory Board initial responses:
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What are the key emerging technologies you see developing to the point that colleges and universities should begin to take notice during the next 3 to 5 years? What institutions or companies are the leaders in these technologies?*
2005 Advisory Board initial responses:
-- – Wi-max broadband wireless
-- – Social Collaboration Tools
-- – Mobility Tools
-- – GPS/location-aware wireless computing
-- – Web-based manipulatives
-- – Gaming
-- – Augmented Reality
-- – Search bots; federated search
-- – Gesture-based Interfaces
2006 Advisory Board initial responses:
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What do you see as the key challenge(s) related to teaching, learning, or creative expression that are facing colleges and universities during the next 5 years?*
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2006 Advisory Board initial responses:
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What trends do you expect to have a significant impact on the ways in which colleges and universities approach their core missions of teaching and research?*
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2006 Advisory Board initial responses:
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