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2005 Advisory Board initial responses:

  • Enterprise-Level Tools for Learning

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  • Ubiquitous Wireless

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  • Hybrid Learning (Blended Learning)

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Q2. What technologies that have a solid user base in consumer, entertainment, or other industries should colleges and universities be actively looking for ways to apply?


2005 Advisory Board initial responses:

  • Technologies for Searching and Finding

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  • Open Source (as an Enterprise-Level Strategy)

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  • Affective Computing (rename Multi-sensory? )

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  • Knowledge Webs

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  • Social Networking and Connection Tools

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  • Gaming

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