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_Existing Approaches_: Asking friends is often the first solution employed to solve this problem. We interviewed a girl named Felicity, who said that she was asked for outfit advice "on a nearly daily basis by \[her\] friends." The most common questions, she said, were "Do these items match?" and "What should I wear with this item?" Searching online is a second approach to solving this problem. Online systems provide external solutions (i.e., buy new clothes to finish the outfit), but these are expensive alternatives to digging through the contents of a closet for an equally effective ,free alternative. If these methods fail, fallback solutions include wearing tried-and-true methodsold outfits to get by, or buying new clothes.

Advantages of our Approach: PK3k provides a clear, concise environment where users can upload their wardrobe via pictures and ask for help asynchronously. Their friends will have easy access to the whole wardrobe, helping them provide better, more informed advice. The Internet searches that yielded lots of new items to buy is replaced by options the users already own (though suggestions of additions to a lacking wardrobe can still be offered).

Bulleted Conclusions from interviews

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Existing Approaches: Outfit designers are either active or passive in their approach. Active designers are those designers that already work for a fashion company, actively advising customers on what to wear. This has the unwanted limitation of relying heavily on newly purchased merchandise; these designers don't work in the same restricted workspace as a person's existing wardrobe. Passive designers, meanwhile, are people like Felicity: she helps people match items in their wardrobes only when asked. She is experienced in handling a limited wardrobe, but she only works in a reactive manner - if she doesn't have time or attention to spare when the question is posed, she cannot help her friend.

Advantages of our modelApproach: With PK3k, the asynchronous design of question and answer will allow for passive designers to help friends on their own time, rather than acting responsively. Active users are presented with the added challenge of working with the user's wardrobe, which encourages a designer reaching for more creativity break outside of the limited bounds of the company for which they work.

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