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We have developed three designs for each task, resulting in three storyboards. We analyze each design during each task, as we have different interfaces for each task.Our designs focus on including features and interfaces primarily to accomplish the tasks that were given, as is the goal of GR2. As such, we consciously neglect some features for now (mainly those associated with safety--the "U" and "D" in "CRUD"), but will add them if our users seem to want those features.

 Design Design

Overall, design 1 focuses on learnability through simple interfaces with big, clearly delineated options. There are some considerations for efficiency, but lack of good searching mechanisms limits this somewhat. Safety is considered only during the creation process - once requests and wardrobe items are created, they cannot be changed or removed.

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