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3. The professor drew a diagram on the board. Make sure you can remember it later!
4. Take more notes about whatever you want
5. After a few weeks, you want to review the learnability lecture.
6. When reviewing the lecture, you realize you didn’t quite catch the definition of “safety”. You should figure out the definition and revise your notes.
Reasoning For Chosen Tasks
1. In this task, we wanted to determine whether the file management interface was easily learnable.
2. Task 2 was intended to see if the user was able to utilize the text editor features. We gave them a bulleted list and told them there was an important keyword, hoping the users would explore the ability to use the bulleted list and bold/italics/underline buttons.
3. This task tests the users' ability to use the snapshot feature of the interface to record important diagrams.
4. The purpose of this task is just to show the user that they can quickly go back to taking notes after taking a screenshot.
5. In this task, we jumped to a different scenario in which the user wants to review notes. This task tests the users' ability to locate their desired notes by using the file management interface.
6. The final task requires the user to replay the video taken with their notes to find a particular section of it. We were hoping the users would utilize the feature of being able to click on a word in their notes and jump to that section of the video. This task also tests whether they could successfully edit their notes while watching a replayed video.
When we iterated the design, we changed the missing definition to "affordances", which is more relevant to the review topic of learnability. Otherwise we did not change the webcam tasks when we iterated our design.
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