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Observations & Interviews
1. The Architect
- An architecture student doing graduate-level training for professional architecture work
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- Wants review audiences to have limited visibility of each other (e.g professors shouldn't be able to see what her friends think of her art)
2. The Filmmaker
- A technical artist at an Academy Award-winning special effects studio.
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- Really enjoyed contextual feedback (i.e. "oh this is a lot like <some other film maker>")** Especially helpful when such comparisons inspired collaboration.** Would have liked a forum in which people could post videos of related work.
3. The Digital Artist
- Background in painting
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- Efficient feedback
- Artists don't want to spend a lot of time getting feedback (e.g. at gallery critiques)
- Artists would like to get feedback online
- Artists would like to get feedback frequently
- Constructive feedback
- Commenters should be able to include references (e.g. this work reminds me of..., try to make this work more like...)
- Commenters should be able to provide graphical examples (e.g. sketches) and annotations (similar to pen/paper or sticky notes in traditional critique sessions)
- Variety of feedback
- Artists would like to reach a wide variety of commenters (e.g. friends, professors, professionals)
- Artists may be interested in collaborating with others
- Organized feedback
- Artists would like to organize feedback by type (e.g. emotional, like/dislike, technical)
- Artists would like to set privacy/viewing settings between groups (e.g. professors should not be able to see comments from artist's friends)
Task Analysis
Task 1:
- Why is the task being done?
- Where is the task performed?
- What is the environment like?
- What are the time or resource constraints?
- Who else is involved in the task?
- What does the user need to know or have before doing the task?
- How often is the task performed?
- How is the task learned?
- What can go wrong?
Task 2:
- Why is the task being done?
- Where is the task performed?
- What is the environment like?
- What are the time or resource constraints?
- Who else is involved in the task?
- What does the user need to know or have before doing the task?
- How often is the task performed?
- How is the task learned?
- What can go wrong?