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in results for activities searches by other dog owners.

Analysis

Learnability : This interface is familiar and easy to learn, given it's external consistency with existing social networking sites. This interface is focused on finding individual 'friends' and activities in the vicinity. The interface provides affordance to easily schedule activities if no suitable existing activities are found.

Efficiency - The different shortcuts on the doggy main page allow for efficient navigation from the home page to other sub pages. Also, the fact that the network keeps a history of doggy friends and dogs you have met up with in the past allows the use of autocomplete when searching the network, which also increases the efficiency. One negative is, despite having many different actions to be taken, this interface has no keyboard shortcuts.

Safety - The many different options in the various screens makes the likelihood of slips and lapses a little higher with this interface. Similar options such as view owner profile and view dog profile can lead to description slips. One positive is the ability to undo certain actions, such as revoke invitations that were sent.

Design 2 (Mobile Application)

Phil and Vivian create a profile for Will

On the map, they look for dogs nearby with a good star rating. The star rating tells whether or not DogPack thinks the two dogs would be a good match (based on size, breed etc.)

Phil and Vivan find Rosey, a 3 year old Chihuahua  that lives nearby. They believe she is a good match for Will so they they click the Meetup button.

Phil and Vivian propose a time, date and location to meet up with Rosey. Now they can't wait for Will to meet their new friend!

Analysis

Learnability - The learnability is fairly high for this interface due to its external consistency with many other mobile apps. People who have used mobile apps are familiar with the map based interface with widgets that, when selected, bring you to a detail page.

Efficiency - For casual use, this interface is fairly efficient. The map acts as a shortcut for users to find  users in their vicinity visually, versus scrolling through a list. For extended use, however, the lack of any kind of history hurts the efficiency of the app. There is no way to easily view or find dogs that you have met up with in the path.

Safety - One of the benefits of mobile apps is that almost all the interaction is done by pressing buttons. This leaves less room for errors that are caused by using more complex controls. Furthermore, there are no modes to cause mode errors, or dangerous commands that can cause description errors. One issue with this design is the inability to undo an operation. If someone were to make a mistake and press the invite button on the invite page, there is no way to undo it.

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Clicking on the Calendar in the Group's landing page, they can learn more about the specific event (such as date, location and comments/updates)

Analysis

Learnability : This interface is learnable due it's simple interface that's similar to most forum style websites, maintaining external consistency. The interface focuses on larger group activities and makes it easy to find groups based on certain criteria. 

Efficiency : In terms of efficiency, the interface might be limited by it's forum/blog style approach. Though, the user gets a brief overview of each group in the search results, they are still required to visit each group's page to learn about activities and schedules. It's not straight forward to schedule individual activities with specific members.

Safety : The scope for mistakes is fairly limited for users since they don't have permissions to make changes to Groups, since only the admin/group owner will have permissions to edit them.Individual comments posted can be edited.

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