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  • We added a select kid modal before being able to give feedback. Users were confused that they didn't tell the application who they were.
  • We experimented with a scoring system that only allowed positive ratings. We thought this might help users make scoring decision, but we found this actually confused them.

User Testing Feedback

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First Iteration Feedback

User 1

Task 1:

Successes:

  • User looked for pasta, and pressed the pasta button on the Ricky button instead of typing it himself.
  • Used the “Print button” for the recipe.
  • Used the time and hoped that it would ring/notify when time was up.

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  • Search box was confusing- users didn’t know what they could search for specifically

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Second Iteration Feedback

User 1

Task 1:

Successes:

  • Wrote pasta in the text box and chose the first option
  • First wants to go shopping, and will checkmark all of the ingredients when she’s done.
  • First clicks on boil water and is surprised by the timer, but hits start and waits for it to be done.

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  • Maybe all the kids should be selected at the beginning.
  • Search bar is confusing since the destination isn’t obvious.
  • Make the search box say “Search for meals”.
  • Get rid of recommended ingredients because they are confusing.

Moving forward

  • Work on making sure there are obvious affordances for the kids’ faces being buttons
  • Evaluate whether the “recommended ingredients” list is really necessary
  • Make sure the search box’s function is obvious
  • Figure out what most users do and tailor the pre-selections accordingly
  • Make sure kids only have the option to give feedback on the feedback page (no room to really explore around)
  • Figure out a way to rank the recipe selections (and make it obvious). Do we want to have a new recipe at the top always? Or the one that they make the most?
  • Work on a page that will show the kids’ preferences (could be useful in future tasks)