Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

...

Tasks:

  1.  

Usability Problems:||

Problem

...

Severity

...

Possible Solutions

...

...

1)

...

 Project search filters are not prominent

...

enough

...

Major

...

...

 

...

| *1)* Project search filters are not prominent enough | Major | |

...

...

*2) *If not logged in, don’t know how to add notes

...

Major

...

Add message where add note would have been saying that you need to log in

...

*3) *People tried to click on search results <div> to go to the project's page

...

Major

...

Make search results <div> clickable

...

...

*4) *Went to "Instructions" instead of going back or clicking on "Jump to step" sidebar

...

Major

...

 

...

5) 

...

“You don’t need to sign up” note not visible enough

...

Major

...

Increase font size, make bold, etc.

...

...

6)

...

 Home page should be informative, not just a login page

...

Major

...

Make logging in unobtrusive on the main site, but give it its own page as well

...

...

*7) *Awkward that dollar options are subsets of each other

...

Minor

...

Use ranges (from $0-$9, $10-$19, etc.) or radio buttons

...

...

*8) *Difference between instructions and comments was not profound enough

...

Minor

...

 

...

*9) *Went to first seen button: "prev"

...

Minor

...

Make "next" button more prominent

...

...

*10) *Didn’t realize they could use left and right arrow keys to navigate

...

Minor

...

 

...

*11) *External links to answers.com were awkward

...

Minor

...

Include results within page

...

...

*12) *Wanted a zoomer when they clicked on pictures

...

Minor

...

Show a zoomed-in version of pictures when you click on them

...

...

*13) "*Cheap and easy" task led to picking of bear project

...

Cosmetic

...

Improve task to say "Cheapest and easiest"

...

Reflection

If we were to start the iterative process again, we would probably focus less on the video/chat feature. While we thought it would be cool at the start, but quickly spent too much time on figuring out the details though it was not an essential feature. If we only had the essential features at the beginning we could perhaps have gotten more feedback around our minimum viable product and spent more time building it. I guess it was a high risk, medium reward venture and we had a higher evaluation of the reward. We may have thought it was more useful than it actually was. We were happy with how we evaluated the feedback and went about solving it for the next iteration.