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Introduction to the Model

Description and Assumptions

Excerpt
hiddentrue

System: One point particle. — Interactions: No acceleration (zero net force).

This model is applicable to a single point particle moving with constant velocity, which implies that it is subject to no net force (zero acceleration). Equivalently, the model applies to an object moving in one-dimension whose position versus time graph is linear. It is a subclass of the One-Dimensional Motion with Constant Acceleration model defined by the constraint a = 0.

Learning Objectives

Students will be assumed to understand this model who can:

S.I.M. Structure of the Model

Compatible Systems

A single point particle (or a system treated as a point particle with position specified by the center of mass).

Relevant Interactions

In order for the velocity to be constant, the system must be subject to no net force.

Law of Change

Mathematical Representation
Latex
\begin{large}\[x(t) =  x_{
}{composition-setup} {table:cellspacing=0|cellpadding=8|border=1|frame=void|rules=cols} {tr:valign=top} {td:valign=top} h4. Introduction to the Model h5. Description and Assumptions {excerpt:hidden=true}{*}System:* One [point particle]. --- *Interactions:* No acceleration (zero net force).{excerpt} This model is applicable to a single [point particle] moving with constant velocity, which implies that it is subject to no net force (zero acceleration). Equivalently, the model applies to an object moving in one-dimension whose position versus time graph is linear. It is a subclass of the [One-Dimensional Motion with Constant Acceleration|1-D Motion (Constant Acceleration)] model defined by the constraint _a_ = 0. h5. Learning Objectives Students will be assumed to understand this model who can: * Describe the difference between [distance] and [displacement]. * Define average [velocity] and average [speed]. * Describe the features of a [motion diagram] that exhibits motion with constant [velocity]. * Relate [displacement], time and [velocity]. * Find [velocity] from the slope of a [position versus time graph]. * Describe the properties of the [position versus time graph] given the [velocity] and the initial [position] for a trip made at constant velocity. * Mathematically determine when two objects moving with constant velocity will meet by constructing and solving a system of equations. * Graphically determine when two objects moving with constant velocity will meet. h4. S.I.M. Structure Model h5. Compatible Systems A single [point particle|point particle] (or a system treated as a point particle with position specified by the center of mass). h5. Relevant Interactions In order for the velocity to be constant, the system must be subject to no _net_ force. h4. Law of Change h5. Mathematical Representation {latex}\begin{large}$x = x_{\rm
i} + v (t - t_{
\rm
i})
$
\]\end{large}
{latex}\\ h5. Diagrammatic Representations * [motion diagram] * [position versus time graph] * [velocity versus time graph] h4. Relevant Examples h6. {toggle-cloak:id=one} Examples Involving Purely One-Dimensional Motion {cloak:id=one} {contentbylabel:
Diagrammatic Representations

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Relevant Examples

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Examples Involving Purely One-Dimensional Motion
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falsetruetrueAND50constant_velocity,1d_motion,example_problem
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Examples
Involving
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Examples
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Projectile
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All
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