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Photo courtesy Wikimedia Commons, by user Fir0002

When a ball is started out with a purely sliding motion on a slick surface like a bowling alley, it will gradually begin to rotate until eventually (if the lane is long enough) it is rolling without slipping. Suppose a bowling ball which is effectively a solid sphere with a diameter of 22 cm and a mass of 6.0 kg is started down a perfectly level alley with a coefficient of kinetic friction equal to 0.10. The ball is initially sliding with no rotation and is moving at a rate of 2.8 m/s. How fast will the center of mass of the ball be moving along the alley when it is rolling without slipping?

Solution: We will solve the problem via three different methods.

Method 1

System: The ball as a rigid body subject to external forces of gravity, normal force and kinetic friction.

Model: [Constant Angular Momentum].

Approach: In this case, the most direct (but probably not the most obvious) method of solution is to consider the angular momentum about an axis fixed at some point on the alley surface. For simplicity, we select the point at which the ball is released. By taking a point on the alley surface, we have guaranteed that there is zero net torque acting on the system (the ball) about this axis. Gravity and the normal force each create a nonzero torque, but they balance each other perfectly because they share the same [lever arm] and they have the same magnitude. The friction force produces no torque because it has zero lever arm.

PICTURE OF LEVER ARMS

If it is not apparent to you that the force of gravity and the normal force acting on the ball have equal magnitudes, you should write Newton's 2nd Law for the y-direction.

The [angular momentum] of the ball about the axis we have chosen can be broken into two parts by considering the contribution of the translation of the ball's center of mass and the rotation of the ball about its center of mass.

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[ L = L_

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= mv + I\omega ] \end

Since there is zero net torque acting on the ball, the angular momentum is conserved and we can write:

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\begin

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[ mv_

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+ I\omega_

= mv_

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+I\omega_

] \end

We know that ωi = 0, and we also know that the ball ends up rolling without slipping. Thus, we know that:

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\begin

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[ \omega_

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R = v_

]\end

Thus, we have:

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{\displaystyle mR^

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v_

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= \mbox

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]\end

Method 2

System: The ball as a rigid body subject to external forces of gravity, normal force and kinetic friction.

Model: Point Particle Dynamics and [Angular Momentum and Torque] plus One-Dimensional Motion with Constant Acceleration.

Approach: We can also approach this problem by the standard technique of treating the linear dynamics of the center of mass and the rotational dynamics of the ball about its center of mass separately. The free body diagram is:

FREE BODY

Thus, Newton's 2nd Law takes the form:

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= ma_

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and its angular counterpart is:

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\begin

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[ F_

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R = I\alpha ] \end

The trouble is that these equations do not involve the speed of the ball. One way to bring the speed in is to use kinematics. We know that:

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= v_

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+ a_

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t ][ \omega_

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= \omega_

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+ \alpha t]\end

Using the fact that ωi = 0 and ωf R = vx,f and substituting for ax and α using the equations we wrote above, it is possible to put these equations in the form:

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[ v_

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- \frac{F_{f}}

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t ] [ v_

= \frac{F_

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R^2}

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t ] \end

Eliminating t from the equations gives:

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[ v_

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(1+\frac

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{mR^{2}}) = v_

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]\end

The same answer as was obtained using method 1.

Method 3

System: The ball as a rigid body subject to external forces of gravity, normal force and kinetic friction.

Model: [Work-Energy Theorem] and One-Dimensional Motion with Constant Acceleration.

Approach: Often when a speed is required, energy is an efficient way to obtain the answer. In this particular problem, angular momentum is a much faster route, but it is instructive to consider the form of the energy equations.

As the ball rolls along the alley, gravity and the normal force are perpendicular to its linear movement and so they do no work that would affect the ball's linear velocity. They also exert no torque about the center of mass, and so they do no work that would affect the ball's angular velocity. Friction, however, is anti-parallel to the ball's displacement and so it does negative work on the ball's rotational kinetic energy and it has a non-zero lever arm so it does work that acts to increase the ball's angular speed. The relevant forms of the work-energy theorem are:

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mv_

^

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[ F_

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R\theta = \frac

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I\omega_

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^

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I\omega_

^

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]\end

It is very important to recognize that mechanical energy is not conserved in this problem. The ball is not rolling without slipping, it is sliding and rotating. Thus, the friction is not static and so it does dissipate some mechanical energy into heat. For examples where pure rolling without slipping gives conservation of mechanical energy even in the presence of friction see, e.g.:

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Once again, we know that ωf R = vf. We do not, however, know any relationship between x and θ at this time. The ball ends up rolling without slipping, giving the relationship between the final speeds, but it has certainly been slipping in the interim. Thus, the angular distance covered will not be directly related to the linear distance. To solve this problem, we must assume that the acceleration and angular acceleration are constant. In that case, we know from kinematics that:

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[ x = \frac{v_

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+ v_{i}}

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t ] [ \theta = \frac{\omega_

+ \omega_{i}}

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t]\end

Substituting these relationships gives:

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]
[ F_

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R = I\frac{v_{f}}

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]\end

Eliminating Ff (or t) then gives the same answer as was obtained via methods 1 and 2.

It is instructive to note that the (negative) work done by friction on the linear kinetic energy is:

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x = -F_

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t ]\end

while the positive work done on the angular kinetic energy is:

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\begin

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[ F_

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R\theta = F_

\frac{v_{f}}

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t ] \end

Clearly, the negative work is larger in magnitude, and we can see that the net energy dissipated to heat will be:

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[ |W_

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| = F_

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\frac{v_{i}}

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t ] \end

where t is the amount of time elapsed from the instant the ball is released until the instant it begins to roll without slipping.

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