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User Analysis

All interviewees were college undergraduate or graduate students, who socialized in groups of 3 or more people 1-3 times a week. We found that most groups take around 20 minutes decide, but large groups that require a lot of coordination make take up to a day to decide. Below is a table of common personas and their experiences in the group decision-making process.

Persona

Profile Description

Concerns

Richard the Repressed

Richard is very active in the social scene. He is motivated and independent and has his own opinions. However, in a group setting, he becomes mute because he wants people to be happy and not cause conflict. He secretly resents dominant, rigid personalities who overhaul the decision-making process.

 

Paul the Participator

Paul is active in the decision making process. He likes to arbitrate, often highlighting people's different preferences and concerns. He often notices that meeker personality types are hesitant to reveal their true preferences because they may conflict with those of more aggressive personality types. He wished that people would be more open and honest about their true opinions so a fair decision can be made, where everyone's true preferences are weighed equally.

Having a fair decision making process that

Ian the Indecisive

Ian doesn't like to make decisions. He does not want to be bear the burden of other people's happiness, so he usually abstains from expressing any opinion in the decision making process. If asked to make a decision, he will take too long, and others will get impatient. He wants someone to make the decision for him, so he doesn't have to bear the burden of group can save time on the decision making process.

Having a decision maker.

Nancy the Non-confrontational

Nancy does not like confrontation. When going out in groups, she often becomes a "push-over" because she dislikes arguing and creating discomfort among her peers, even though she has a very clear sense of what she wants and does not want. She wishes there was a safe-zone to express her true opinions without fear of confrontation or judgment.

Feeling comfortable expressing her true opinions.

David the Dominator

David is an "alpha-male". He knows what he wants and usually gets it through sheer force of his aggressive personality. David usually has an idea of what he wants before the group decision making process and asks other members of the group whether they agree to any of his predetermined preferences. David's main concern is efficiency. He doesn't like dealing with indecisiveness, and he doesn't want to waste time doing something he doesn't want.

Getting what he wants

Expediting the decision making process

Frank the Fastidious

Frank has many dietary constraints. He is vegetarian and allergic to dairy. He also doesn't like going to expensive places. Frank usually does not provide suggestions in the decision making process but often ends of vetoing other people's ideas.

Choosing a place that satisfies all his constraints.

User Summary and Analysis

  • Indecision is a common problem, regardless of frequency of socialization.
  • Decision process generally relies on one person making a decision and everyone else accepting it.
  • Problems include no one making suggestions and accommodating everyone's preferences.

Task Analysis

Express Preferences

Goal: Express one's preferences for restaurants he/she either enjoys or would prefer to avoid.

Subtasks:

  • Articulate preferred restaurants or types of food
  • Articulate disliked restaurants or types of food

Preconditions:

  • User has a general idea of what restaurants and/or types of food he/she likes and/or dislikes.

Time Constraints: User should be able to quickly (no more than a few minutes) put together a small set of preferences. Putting together a more elaborate set of preferences could be done at the user's leisure, but should not take more than 10-20 minutes if the user already has an idea of what he/she likes.

Frequency: When socializing: about once a week. User can save preferences to reduce the frequency of this task.

Offer Options

Goal: Produce a small set of options that the group can use as a starting point for arriving at a decision.

Subtasks:

  • Make a suggestion for a specific restaurant.
  • Get a list of automatically-generated suggestions.

Preconditions:

  • User has already entered general preferences for preferred/disliked restaurants and/or types of food.
  • User is with a group of people who have agreed to dine together and would like to decide where.
  • (Optional) User has a specific idea for a restaurant he/she would like to go to.

Time Constraints: Quickly, ideally no more than 1-2 minutes.

Frequency: Once when socializing, about once a week.

Make Decision

Goal: Agree on one specific restaurant at which to dine.

Subtasks:

  • Accept or vote for a particular suggestion.
  • Reject or express disfavor for a particular suggestion.

Preconditions:

  • User has already entered general preferences for preferred/disliked restaurants and/or types of food.
  • User is with a group of people who have agreed to dine together and would like to decide where.
  • Group has been presented with suggestions for a restaurant and would like to agree on a single choice.

Time Constraints: Quickly, ideally no more than 1-2 minutes.

Frequency: Once when socializing, about once a week.

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