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Prototype photos.
Digital photos of the pieces of your prototype. Show the prototype in interesting states; don't just show a blank window. Although you will iterate your paper prototype during this assignment, the photos only need to show one iteration.
Briefing.
The briefing you gave to users.
Scenario Tasks.
The tasks you gave to users, as you wrote them on the cards.
Observations.
Usability problems you discovered from the testing. Describe critical incidents encountered by the users, but don't record users' names. Record these as a series of high-level takeaways, focusing on the usability problems you saw, rather than what each participant did. For instance, you might describe how you had some learnability issues with your prototype, as evidenced by users B and C clicking all of the menus to try to find option X.
Prototype iteration.
You did two rounds of paper prototyping. Describe how your prototype changed between those two rounds.