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GR3: Paper Prototyping

Prototype Photos

Digital photos of the pieces of your prototype. Show the prototype in interesting states; don't just show a blank window. Although you will iterate your paper prototype during this assignment, the photos only need to show one iteration.

Briefing

The briefing you gave to users
This briefing should be at most a page of information about the purpose of your application and any background information about the domain that may be needed by your test users (who may be classmates) to understand it. These are your notes for the briefing, so make them short, simple and clear, not dense wordy paragraphs. This is not a manual or quick-reference card. It should not describe how to use the interface.

Scenario Tasks

 The tasks you gave to users, as you wrote them on the cards. Your scenario should have involved at least three tasks.  You should write these tasks down to give to your users.  Just write the concrete goal(s) of the task (e.g. "buy milk, tomatoes, and bread"). Don't write the specific steps to follow, since that's for your users to figure out. The tasks should be brief, roughly 5 minutes to run.

Host User Class

Host Task 1

sasasa

Host Task 2

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Host Task 3

sasa

Host Task 4

sasas

Host Task 5

sasa

Host Task 6

sasas

Commenter User Class

Commenter Task 1

sasasa

Commenter Task 2

sa

Commenter Task 3

sasa

Commenter Task 4

sasas

Commenter Task 5

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Observations

Usability problems you discovered from the testing. Describe critical incidents encountered by the users, but don't record users' names. Record these as a series of high-level takeaways, focusing on the usability problems you saw, rather than what each participant did. For instance, you might describe how you had some learnability issues with your prototype, as evidenced by users B and C clicking all of the menus to try to find option X.

Prototype iteration

You did two rounds of paper prototyping. Describe how your prototype changed between those two rounds.

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