Prototype Photos
Briefing
Thank you for volunteering to test our prototype for recording volleyball statistics.
The MIT men's varsity volleyball team is playing against Harvard. Our assistant
coaches are on the sidelines recording everything that happens in the game.
SETistics is an application designed for the recording and analysis of information
captured during volleyball matches. You are tasked with recording the various
statistics that arise during MIT’s match.
Below is a list of terminology that we use during this test. For those interested, each
is defined as follows (from Wikipedia):
Spike - the act of scoring a point by slamming the ball over the net into the opposing court
effectively and aggressively
Block - when one team makes a move trying to get the ball over the net and the other team
reaches up and blocks the ball from coming onto their side
Dig - the act of stopping the ball from hitting your side of the court after the opposing team has
either spiked or served it to your team
Serve - A player stands behind the inline and serves the ball, in an attempt to drive it into the
opponent's court.
You will be presented with a series of tasks that you will use the SETistics prototype
to complete. We would appreciate any and all feedback that you can provide during
and after the tasks, so we encourage you to talk as you complete each action.
Thank you again for your participation! Do you have any questions before we get
started?
Thank you for volunteering to test our prototype for recording volleyball statistics.
The MIT men's varsity volleyball team is playing against Harvard. Our assistant coaches are on the sidelines recording everything that happens in the game.
SETistics is an application designed for the recording and analysis of information captured during volleyball matches. You are tasked with recording the various statistics that arise during MIT’s match.
Below is a list of terminology that we use during this test. For those interested, each is defined as follows (from Wikipedia):
Spike - the act of scoring a point by slamming the ball over the net into the opposing court effectively and aggressively
Block - when one team makes a move trying to get the ball over the net and the other team reaches up and blocks the ball from coming onto their side
Dig - the act of stopping the ball from hitting your side of the court after the opposing team has either spiked or served it to your team
Serve - A player stands behind the inline and serves the ball, in an attempt to drive it into the opponent's court.
You will be presented with a series of tasks that you will use the SETistics prototype to complete. We would appreciate any and all feedback that you can provide during and after the tasks, so we encourage you to talk as you complete each action.
Thank you again for your participation! Do you have any questions before we get started?
Scenario Tasks
- Record that Player 1, who is standing on the front-right side of the court, spiked the ball to the back-left side of the opposing court for a point.
- If you were to repeat this task to perform it faster, how would you do it?
- Record that Player 99, who is standing on the back-middle side of the court, served the ball to the back-right side of the opposing court.
- Substitute Player 1 for Player 7. (only on the touch interface)
- Modify the stat you just entered to record the following: Player 98, who is standing on the back-middle side of the court, served the ball to the back-right side of the opposing court.
Observations
Prototype Iteration