The Marauder's Map

THIS PROJECT IS NO LONGER ACTIVE

Our group decided to change projects between GR1 and GR2. Our new project page can be seen here: GroupOrder

Group Members

Michael Grinich <mg@mit.edu>
Jana Yamani <jhy@mit.edu>
Salman Ahmad <saahmad@mit.edu>

Problem Statement

Knowing where other people are at a given time is usually difficult if not impossible, and because of this people have adapted their lives around searching for that information. The most commonly sent text message reads, “Where are you?”
But real-time location information is extremely private data. All existing solutions to sharing location data are either too simple (resulting in sharing location with too many people for too long), or they are overly complex (to the point of discouraging use).

Since this problem is general to many activities, we’ve decided to narrow our focus to users who are playing a large game of Capture the Flag. Traditionally, this CTF has only been played in environments where all of the players can see the field or know the “map” for where the game will take place. Coordination with others is a crucial part of the game’s mechanics, so playing in large, unfamiliar areas is not possible or fun.

In this specific scenario, the game setup requires the users to choose to share location information, and with whom, for how long, etc.

GR1 Project Proposal & Analysis

GR2: Designs

GR3: Paper Prototyping

GR4: Computer Prototype

GR5: Implementation

GR6: User Testing 

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