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The following hierarchical list has been developed and organized with several goals in mind:
* Each model must apply (approximately) to many situations in the world
* The models should cover mechanics as completely as possible
* The models should be ranked hierarchically with most general on top
* Each model should have a descriptive name and be accompanied by its most frequently used formula 

Even these requirements create some difficulties.  Firstly, we have to add a model for general energy conservation including thermal energy, even though this is usually considered part of Thermodynamics; Mechanics uses only the special case of Mechanical Energy, treating heat as "Lost Mechanical Energy".  Arranging the many models into a hierarchy with only four principle models (Kinematics, Energy, Momentum, and Angular Momentum) properly stresses that there are only a few basic models in Mechanics and that many of the most used ones are simply special cases of these few; however it obscures the logical chain of proof and derivation of the laws of mechanics from only F=ma and the definitions of kinematics.  (This usually starts with F=ma for point particles, then builds up and out to rigid bodies, systems of particles, momentum, angular momentum and energy.)  A further critique concerns the equations we associate with each model.  It is a simple operation of calculus to express the laws of physics in either differential (v = dx/dt, Σ{*}F* = m d{^}2{^}{*}x*/dt{^}2^ , Σ{*}T* = I *a*), or integral form (E{^}final^ = E{^}initial^ + W{^}nonConservative^ ).  By presenting only the most frequently used form, we obscure this simplification for the benefit of helping students link titles and verbal concepts to equations. 

h3. Hierarchy of Mechanics Models

3D Motion General
* 2D Motion Genreal
** [Circular Motion |Circular Motion]
*** [Circular Motion with Constant Speed |Circular Motion with Constant Speed ]
{latex} $ (\alpha = 0) $ {latex}
** 1D Motion General
*** [1D Motion with Constant Acceleration]
**** [1D Motion with Constant Velocity]
{latex} $ (a = 0) $  {latex}
* [Simple Harmonic Motion]
{latex}  $ (a = -\omega^2 x) $ {latex}\\

 Energy, Work and Heat
* Work-Energy Theorem
{latex} $ (Q = 0, \Delta U_ {int} = 0)$ {latex}
*  [Mechanical Energy and Non-Conservative Work]
{latex} $(Q = 0, \Delta U_{int} = 0)$ {latex}
** [ConstantSystem Mechanical Energy Constant]
{latex} $ (W^{nonConservative}= 0 ) $ {latex}

[Momentum and Force]
{latex} $ \vec p(t^{final}) - \vec p(t^{initial}) = \int_ {t^{initial}}^{t^{final}}\sum\vec F^{ext} $ {latex}
* System Momentum Constant
{latex} $ (\sum \vec F^{ext} = 0 ) $ {latex}
* [Point Particle Dynamics]
{latex} $ (\sum\vec F = m \vec a ) $ {latex}

[Angular Momentum and Torque]
 
{latex} $ \vec L(t^{final}) - \vec L(t^{initial}) = \int_{t^{initial}}^{t^{final}} \sum\vec{\tau_o}^{ext} $ {latex}\\
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* System Angular Momentum Constant
{latex} $ (\sum\vec\tau_o^{ext} = 0 ) $ {latex}
* [Fixed-Axis Rotation |Fixed-Axis Rotation]
**  Statics 
{latex} $ (\sum \vec F^{ext} = 0 ) ${latex}
  and 
{latex} $ (\sum\vec{\tau_o^{ext}} = 0 ) ${latex}

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