[Model Hierarchy]
Description and Assumptions
This model applies to a rigid body which is executing pure rotation confined to the xy plane about the origin.
Problem Cues
Problems in rotational motion often feature an object which is constrained to rotate about some axle or pivot point. Additionally, the motion of any rigid body which can be treated using the [1-D Angular Momentum and Torque] model can be described as translation of the center of mass plus pure rotation about the center of mass.
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Prerequisite Knowledge
Prior Models
Vocabulary and Procedures
- centripetal acceleration
- tangential acceleration
- angular position
- angular frequency
- angular acceleration
System
This model applied to a single rigid body or to a single point particle constrained to move in a circular path.
Interactions
The system will be subject to a position-dependent centripetal acceleration, and may also be subject to an angular (or equivalently, tangential) acceleration.
Model
Relevant Definitions
Relationships between Angular and Tangential Quantities
\begin
[ \vec
_
= \vec
\times \vec
= \omega r \;\hat
]
[ \vec
_
= \vec
\times \vec
= \alpha r \;\hat
]\end
By definition, every point in an object undergoing pure rotation will have the same value for all angular quantities (θ, ω, α). The linear quantities (r, v, a), however, will vary with position in the object.
Laws of Change
Note the analogy between these Laws of Change and those of the One-Dimensional Motion (General) model. Thus, for the case of constant angular acceleration, the integral form of these Laws are equivalent to:
\begin
[ \omega_
= \omega_
+ \alpha(t_
-t_
)]
[ \theta_
= \theta_
+ \frac
(\omega_
+\omega_
)(t_
-t_
)]
[ \theta_
= \theta_
+ \omega_
(t_
-t_
) +\frac
\alpha(t_
-t_
)^
]
[ \omega_
^
=\omega_
^
+ 2\alpha(\theta_
-\theta_
)]\end
Diagrammatic Representations
- Angular position versus time graph.
- Angular velocity versus time graph.
Relevant Examples
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RELATE wiki by David E. Pritchard is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License. |