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Scenarios

In the section, we follow the stories of Agnes and Felicity, Ferdinand and Olga, and Sylvester and Lancelot as they use our system. 

Agnes and Felicity

Agnes is a 14 year-old girl who has stocked her wardrobe with over two hundred items. Because there are so many possible outfits, she spends several hours a day creating new outfits with her friend, Felicity. In fact, they would spend even more time if Felicity didn't have to go home for dinner at 5. With the PK3k system, Felicity and Agnes can spend time creating outfits even when Felicity has to go home. Here's what it looks like. 

Agnes first uploads her wardrobe. While this sounds like it may be a daunting task, she simply pulls out her phone and begins snapping pictures of the items in her wardrobe. Using the the upload system in Design 1, she opens the mobile application and registers for a new account. Then, she is immediately taken to a screen that prompts for the type of the article of clothing. After tapping on the image representing the type of the article of clothing, a screen appears that shows what her camera shows, with the typical button for taking pictures showing. She taps the button and the picture is taken. She taps "Yes" in response to the prompt that asks if she wants to upload the picture. From there, she can either choose a new type of article of clothing, or can take another picture of an item that is the same type of article of clothing. After she's done, she can log on the website and her virtual wardrobe is populated with the pictures she's taken.

Once Agnes has uploaded her wardrobe, Felicity can go to the website and create outfits for Agnes. 

Sylvester and Felicity

Sylvester is a shy 23 year-old college student who has only ever worn free t-shirts and jeans. One day, he meets a really cute girl. In order to impress her, he decides to improve his fashion sense. He runs to the nearest mall and enters a brand-name store, but is too shy to ask the clerk for help. So, he just ends up buying a bunch of spiffy-looking khakis and polos. He gets home and realizes that even with these new items of clothing, he has no idea how to combine them. He calls his old friend, Felicity, for some advice. After fruitlessly trying to describe his clothes with his lack of fashion literacy, Sylvester doesn't know how to help Felicity understand his situation. Felicity guides Sylvester to PK3k.

After creating an account, Sylvester is ready to upload his new clothes into his wardrobe. While this sounds like it may be a daunting task, he simply pulls out his phone and begins snapping pictures of the new items. Using the the upload system in Design 1, he opens the mobile application and registers for a new account. Then, he is immediately taken to a screen that prompts for the type of the article of clothing. After tapping on the image representing the type of the article of clothing, a screen appears that shows what his camera shows, with the typical button for taking pictures showing. He taps the button and the picture is taken. He taps "Yes" in response to the prompt that asks if he wants to upload the picture. From there, he can either choose a new type of article of clothing, or can take another picture of an item that is the same type of article of clothing. After he's done, he can log onto the website on his computer. There, his virtual wardrobe is now populated with the pictures he's taken.

With his wardrobe intact, Sylvester looks for a way to get advice. He sees a button near the top of the main page, "Ask A Question." Following his intuition, he clicks on the link. He is brought to a form page. He fills out the fields, asking the question "What do I wear to impress a girl?" He gives some additional comments on the girl he met, as well as the style he used to wear (free T-shirts and jeans). He doesn't know what base outfit to start with, so he doesn't provide a base outfit suggestion for others to build on. After filling out these fields, Sylvester submits his question to PK3k.

Once Sylvester submits his question, he calls Felicity back. They both go to the main page of the website, each logged into their respective accounts. Sure enough, near the top of the page, the rolling list of questions now contains Sylvester's question, "What do I wear to impress a girl?" Clicking on the question brings up the full page of Sylvester's question, complete with a button to answer the question with an outfit. Felicity opts to answer her friend's question, and Sylvester decides to try out the interface as well.

Felicity quickly navigates through the menus of shirts and pants, pulling out a few different sets from each. After matching a couple shirts to pants, he notices that Sylvester didn't upload his shoes. In the comments for her designs, she notes that the gray pants will go best with black shoes, while the khaki pants match better with brown shoes, she submits her advice. Meanwhile, Sylvester explores the interface. By clicking on different icons, he brings up different parts of his wardrobe. Clicking on the images from his wardrobe, he drags the items to the large blank space in the middle of the screen. After dragging and dropping a few more shirts and pants over, Sylvester sees a much better picture of how his clothes match together: He picks his favorite colored polo, chooses the pants he thinks goes best, and successfully submits his answer without a comment - he doesn't need to tell himself what he thinks!

After Felicity and Sylvester answer the question themselves, they chat on the phone for a while longer. Fashion isn't the only thing a girl will care about, she reminds him. After getting some other useful advice, Sylvester hangs up and returns to his PK3k account. Upon reloading the page, he finds that two other people have also responded to his question. One user suggested a very similar outfit to the one he selected, with an additional comment that a button-down, full-sleeve sweater would provide some additional weight and style. Another comment agreed with Felicity's suggestions, giving some belt ideas in addition. Sylvester realizes that, next time around, he'll want to take pictures of more things in his wardrobe - just the shirts and pants weren't enough. Nevertheless, he pulls together the advice he's gained and feels far more confident in his decision when he sets out the next day.

Sylvester and Lancelot

Sylvester is a 18 year-old high schooler who is preparing for his MIT admission interview. He has a wardrobe with a pin stripe suit and a cream-colored suit, a red and blue necktie, and a white dress shirt. There are a small finite number of combinations, but Sylvester doesn't know which combination is the best for an interview with MIT. Fortunately, his friend Lancelot has a sense for fashion and aced all of his interviews. Unfortunately, Lancelot lives in England and Sylvester lives in Australia. Lucky for Sylvester, PK3k allows Lancelot to easily give his fashion advice.

To begin, Sylvester loads the mobile application for uploading his wardrobe. 

Storyboard Designs

Design 1

Design 2

Design 3

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