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Group Members 

  • Stephen Suen ssuen
  • Kathy Fang kfang 
  • Yi Wu wuyi
  • Connie Huang connieh
  • TA: Katrina Panovich

GR1 - User and Task Analysis

GR2 - Designs

GR3 - Paper Prototyping

GR4 - Computer Prototyping

GR5 - Implementation

GR6 - User Testing


GR3 - Paper Prototyping

Prototype Photos

Digital photos of the pieces of your prototype. Show the prototype in interesting states; don't just show a blank window. Although you will iterate your paper prototype during this assignment, the photos only need to show one iteration.

Briefing

Many brides-to-be plan their own weddings without the help of a professional wedding planner for financial reasons. The aim of our app is to provide comprehensive guidance on the scheduling of tasks and events related to the wedding. Additionally, the app allows involved parties, such as family members, to provide their opinions during the wedding planning process.

First, you’ll be a bride-to-be who’s opens an account and edits an event in the timeline.
For the second portion, you’ll be a family member who’s going to comment on a task.
Lastly, you’ll be the groom who makes changes to a task.

Scenario Tasks

Task #1

(Bride) Create your wedding timeline.

Use the following information:
Wedding date – 8/8/2014
Partner email – jdoe@gmail.com
Wedding party emails – ksmith@mit.edu, ywu@mit.edu, sarahs@gmail.com

Include the following tasks:
– All Gifts & Registry tasks
– All Guests tasks
– Contact photographer
– Wedding cake

Task #2

(Bride) Edit Contact Photographer details.

Change the time of the Contact Photographer task from 1:00 pm to 3:00 pm.

Task #3

(Family member) Add a comment.

Add a comment to the Contact Photographer task that says "Jack is more expensive."

Task #4

(Groom) Edit Contact Photographer details.

Change the date of the Contact Photographer task from April 17, 2013 to September 1, 2013 from the timeline page.

Observations

Usability problems you discovered from the testing. Describe critical incidents encountered by the users, but don't record users' names. Record these as a series of high-level takeaways, focusing on the usability problems you saw, rather than what each participant did. For instance, you might describe how you had some learnability issues with your prototype, as evidenced by users B and C clicking all of the menus to try to find option X.

Prototype Iteration

You did two rounds of paper prototyping. Describe how your prototype changed between those two rounds.

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