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Modeling Applied to Problem Solving
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One-Dimensional Motion (General)
1-D Motion (Constant Acceleration)
1-D Motion (Constant Velocity)
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RELATE MechanicsWIKI Home
hierarchy of Models
Motion, Acceleration and Net Force - 3D
Two-Dimensional Motion (General)
One-Dimensional Motion (General)
1-D Motion (Constant Acceleration)
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Title:
1-D Motion (Constant Acceleration)
Author:
Analia Barrantes
Sep 22, 2008 16:00
Last Changed by:
Andrew E Pawl
Nov 24, 2009 22:34
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Modeling Applied to Problem Solving (23)
Page:
Training Flight
Page:
Motion -- 1-D General (Cases)
Page:
Throwing a Baseball 1 (The Basics)
Page:
Fan-Powered Ice Boat
Page:
An Exercise in Continuity
Page:
Fountain
Page:
5 Constant Acceleration
Page:
Motion with Constant Acceleration (Multi-System)
Page:
Down the Alley
Page:
Path Independence
Page:
Motion with Constant Acceleration (Interactions)
Page:
Watch Your Head
Page:
Motion with Constant Acceleration (Multi-Stage)
Page:
Dwarf Mistletoe
Page:
Models in Physics
Page:
1-D Motion (Constant Velocity)
Page:
When 7000 hp Just Isn't Enough
Page:
Down the Ramp
Page:
Close the Gate
Page:
Down the Well
Page:
Keys Please
Page:
position versus time graph
Page:
Motion with Constant Acceleration (Freefall)
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One-Dimensional Motion (General)
Children (1)
Page:
1-D Motion (Constant Velocity)
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www.wolfram.com
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www.woldfram.com/products/player/download.cgi
Modeling Applied to Problem Solving (15)
Page:
velocity
Page:
net force
Page:
position versus time graph
Page:
projectile
Page:
point particle
Page:
motion diagram
Page:
model
Page:
force
Page:
position
Page:
One-Dimensional Motion (General)
Page:
rigid body
Page:
external force
Page:
acceleration
Page:
system
Page:
center of mass
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